Module
06
E-Supply Chains, Collaborative Commerce, Intra-business EC, and Corporate
Portals:
E-Supply Chains:
Definitions and Concepts:
Supply
chain: The flow of materials, information, money,
and services from raw material suppliers through factories and warehouses to
the end customers.
E-supply
chain: A supply chain that is managed
electronically, usually with Web technologies.
Supply Chain Parts:
–
Upstream supply chain
–
Internal supply chain
–
Downstream supply chain
Managing Supply Chains: Managing
supply chains can be difficult due to the need to coordinate:
•
Several business partners
•
Several internal corporate
departments
•
Numerous business processes
•
Possibly many customers
•
Information technology provides two
types of software solutions:
1. SCM
2. ERP
and its predecessors MRP and MRP II
E-supply
chain management (e-SCM): The collaborative use of technology
to improve the operations of supply chain activities as well as the management
of supply chains.
The success of an e-supply chain
depends on:
-
The ability of all supply chain partners to
view partner collaboration as a strategic asset
-
Information visibility along the entire
supply chain
-
Speed, cost, quality, and customer service
-
Integrating the supply chain more tightly.
Activities
and Infrastructure of e-SCM:
-
Supply chain replenishment
-
E-procurement
-
Supply chain monitoring and control using
RFID
-
Collaborative planning
-
Collaborative design and product
development
-
E-logistics
-
Use of B2B exchanges and supply webs
Infrastructure
for e-SCM:
-
Electronic Data Interchange (EDI)
-
Extranets
-
Intranets
-
Corporate portals
-
Workflow systems and tools
-
Groupware and other collaborative tools.
Typical Problems along the Supply
Chain:
–
Supply chains can be very long,
involving many internal and external partners located in different places
–
Both materials and information must
flow among several entities, and these transfers, especially when manually
handled, can be slow and error-prone
–
Companies can improve their demand
forecasting by using IT-supported forecasts, which are done in collaboration
with business
–
A lack of logistics infrastructure
exacerbates uncertainties that exist in delivery times
–
Quality problems with materials and
parts can contribute to deficiencies in the supply chain
–
Pure EC companies are likely to have
more supply chain problems because they do not have a logistics infrastructure
and are forced to use external logistics services.
–
Other problems along the EC supply
chain mainly stem from the need to coordinate several activities and internal
units and business partners.
Bullwhip effect:
Erratic shifts in orders up and down supply chains.
The Need for Information Sharing
along the Supply Chain:
A
supply chain includes the flow of information to and from all participating
entities.
It
includes:
•
Product pricing
•
Inventory
•
Shipping status
•
Credit and financial information
•
Technology news
EC Solutions along the Supply Chain:
–
Order taking can
be done over the Internet, EDI, EDI/Internet, or an extranet, and may be fully
automated
–
Order fulfillment can
become instant if the products can be digitized
–
Electronic payments can
expedite both the order fulfillment cycle and the payment delivery period.
–
Managing risk to
avoid supply-chain breakdown can be done in several ways
–
Inventories can be minimized by
introducing a build-to-order (on-demand) manufacturing process as well as by
providing fast and accurate information to suppliers
–
Collaborative commerce among
members of the supply chain can be done in many areas.
Collaborative
Commerce
• Spend Management
–
A data warehouse
repository designed to manage data from multiple data sources
–
Data management
of contracts, supplier catalogs, and product content
–
Data management
of pricing
–
Detailed standard
and ad hoc purchasing activity analysis and report tools
–
Updates,
notifications, and alerts regarding purchasing
|
|
:
Collaborative
commerce (c-commerce):
The use of digital technologies that enable companies
to collaboratively plan, design, develop, manage, and research products,
services, and innovative EC applications.
Collaboration
hub: The
central point of control for an e-market. A single c-hub, representing one
e-market owner, can host multiple collaboration spaces (c-spaces) in which
trading partners use c-enablers to exchange data with the c-hub.
Mobile Collaborative Networks and
Grid Computing:
Grid
computing:
A form of distributed computing that involves
coordinating and sharing computing, application, data, storage, or network
resources across dynamic and geographically dispersed organizations.
-Mobile
networks have the ability to share valuable business information in mobile
scenarios with those who are co-located or remote and who are not necessarily
from the same enterprise.
Vendor
managed inventory (VMI): The practice of retailers making suppliers
responsible for determining when to order and how much to order.
RFID
Technology Contributes Value at Three Levels:
–
Immediate
value
–
Short-term
value
–
Long-term
value
Limitations
of RFID:
–
For small
companies, the cost of the system may be too high
–
Radio
frequency interference and RFID’s limited range (30 to 50 feet) also may be
problematic
Collaborative Commerce and Knowledge
Management:
–
Knowledge management is
the process of capturing or creating knowledge
–
C-commerce is essentially an integration
of KM, EC, and collaboration tools and methodologies that are designed to carry
out transactions and other activities within and across organizations.
Barriers to C-Commerce:
–
Technical reasons involving
integration, standards, and networks
–
Security and privacy concerns
–
Internal resistance to information
sharing and to new approaches
–
Lack of internal skills to conduct
collaborative commerce
–
Lack of defined and universally
agreed-upon standards.
Collaborative
planning, forecasting, and replenishment (CPFR): Project
in which suppliers and retailers collaborate in their planning and demand
forecasting to optimize flow of materials along the supply chain.
Advanced
planning and scheduling (APS) systems: Programs that use
algorithms to identify optimal solutions to complex planning problems that are
bound by constraints
Product
lifecycle management (PLM): Business strategy that enables
manufacturers to control and share product-related data as part of product
design and development efforts.
Internal Supply
Chain Solutions:
Intrabusiness and
B2E:
The
internal parts of the supply chain are related to the value chain and include:
–
Inbound logistics
–
Production processes
–
Outbound logistics
–
Marketing and sales
–
Customer services
Intra-business
EC: E-commerce activities conducted within an
organization.
Intrabusiness
can be done:
1. Between
a business and its employees
2. Between
units within the business
3. Among
employees in the same business.
Business-to-employee
(B2E): Intrabusiness EC in which an organization
delivers products or services to its employees.
Some
Representative Applications of B2E include:
–
Providing field representatives and
employees in yards, warehouses, and other non-office places with electronic
communication tools
–
Training and education provided over
intranets
–
Employee use of desktop purchasing
–
Employee use of the corporate
intranet for both corporate and personal use to purchase discounted insurance,
travel packages, and tickets to events.
–
Providing office employees with
electronic tools for communication, collaboration, and information discovery
–
Offering corporate stores on the
intranet that sell the companies’ products to their own employees, usually at a
discount
–
Systems that disseminate information
or allow employees to manage their fringe benefits via the intranet
Activities between Business Units:
–
Transactions between strategic
business units can be easily automated and performed over the
organization’s intranet
Activities among Corporate Employees:
–
Many large organizations also provide
a system by which employees can collaborate on an individual (sometimes
nonbusiness) level.
Integration along
the Supply Chain:
Enabling Integration:
–
To ease the task of integration,
vendors have developed integration methodologies and special software called middleware
–
In addition, major efforts are being
undertaken to develop standards and protocols that will facilitate integration.
Corporate
(enterprise) portal: A gateway for entering a corporate
Web site, enabling communication, collaboration, and access to company
information
Reasons for implementing corporate
portals:
–
To cut costs
–
To free up time for busy executives
and managers
–
To add to the bottom line
Types of Generic Portals:
–
Portals for suppliers and other partners
–
Customer portals
–
Employee portals
–
Executive and supervisor portals
–
Mobile portals
Mobile
portals:
Portals accessible via mobile devices, especially cell
phones and PDAs.
Functionalities of Portals:
Information
portals:
Portals that store data and enable users to navigate
and query these data.
Collaborative
portals:
Portals that allow collaboration.
Corporate Portal Applications:
–
Knowledge bases and learning tools
–
Business process support
–
Customer-facing (front-line) sales,
marketing, and services
–
Collaboration and project support
–
Access to data from disparate
corporate systems
–
Personalized pages for various users.
–
Effective search and indexing tools
–
Security applications
–
Best practices and lessons learned
–
Directories and bulletin boards
–
Identification of experts
–
News
–
Internet access
Collaboration-Enabling
Tools:
Workflow: The
movement of information as it flows through the sequence of steps that make up
an organization’s work procedures.
Workflow
systems:
Business process automation tools that place system
controls in the hands of user departments to automate information processing
tasks.
Workflow
management: The automation of workflows, so that
documents, information, and tasks are passed from one participant to the next
in the steps of an organization’s business process.
Types of Workflow Applications:
–
Collaborative workflow
–
Production workflow
–
Administrative workflow
The benefits of workflow management
systems include:
–
Improved control of business
processes
–
Improved quality of services
–
Lower staff training costs
–
Lower management costs, which enables
managers to concentrate on nurturing employees and handling special cases
rather than on routine reporting and distribution issues
–
Improved user satisfaction
Groupware: Collaboration Tools:
Groupware:
Software products that use networks to support
collaboration among groups of people who share a common task or goal.
Synchronous versus asynchronous
products
•
synchronous
communication and collaboration are done in real time
–
Web conferencing
–
Instant messaging
–
Voice-over-IP (VOIP)
•
asynchronous
communication and collaboration are done by the participants at different times
–
Databases
–
Browsers
–
Online workspaces
Virtual
meetings: Online meetings whose members are in
different locations, even in different countries
Group decision support system (GDSS): An
interactive computer-based system that facilitates the solution of
semi-structured and unstructured problems by a group of decision makers
Real-Time Collaboration Tools:
–
Real-time collaboration (RTC) tools help
companies bridge time and space to make decisions and collaborate on projects
–
RTC tools support synchronous
communication of graphical and text-based information
–
These tools are used in distance
training, product demonstrations, customer support, e-commerce, and sales
applications.
Electronic Teleconferencing:
Teleconferencing:
The use of electronic communication that allows two or
more people at different locations to have a simultaneous conference.
Video
teleconference: Virtual meeting in which participants
in one location can see participants at other locations on a large screen or a
desktop computer
Data
conferencing: Virtual meeting in which geographically dispersed groups work
on documents together and exchange computer files during videoconferences
Voice-over-IP
(VOIP): Communication systems that transmit voice
calls over Internet Protocol-based networks
Other Groupware Tools:
–
Interactive whiteboards
Screen
sharing: Software that enables group members, even
in different locations, to work on the same document, which is shown on the PC
screen of each participant
–
Instant video
Virtual
reality (VR): System that delivers interactive
computer-generated 3D graphics to a user through a head-mounted display
Implementation Issues for Online
Collaboration:
–
An organization needs an effective
collaborative environment
–
The need to connect collaborative
tools with file management products on an organization’s intranet
–
Protocols are needed for easy
integration of different applications and for standardizing communication